Appearance
Screen Setup
This page covers the detailed screen configuration options available in the Screens sidebar panel. A screen can be driven by one or more processors — for large screens that exceed a single processor's capacity, see Multi-Processor Screens.
Grid Resizing
The grid controls let you add or remove rows and columns from any edge of the screen:
- Top/Bottom — Add or remove rows
- Left/Right — Add or remove columns
New panels inherit the screen's default pixel size, physical size, and panel type. Removed panels and their string assignments are cleaned up automatically.
Wiring Configuration
Each screen has independent data path and power path configurations. These determine how cables route through the panel grid.
Data Path
The data path defines how data cables connect panels in sequence to form strings.
Three pattern types are available:
| Pattern | Behavior |
|---|---|
| Zig Zag | Always routes in the same direction, jumping back at the end of each row/column — the default wiring pattern |
| U-Turn | Alternates direction each row/column (snake pattern) |
| Isolated | Each row (horizontal) or column (vertical) is a separate, independent string |
Combined with direction (horizontal or vertical) and start corner (top-left, top-right, bottom-left, bottom-right), there are 24 possible wiring patterns. Visual icons in the sidebar show exactly how each pattern routes.
Power Path
The power path uses the same pattern options as the data path but is configured independently. This is because power and data cables often follow different routes in real installations.
Pixel Limit Per String
The pixel limit per string is calculated from your processor's capacity at the current bit depth and frame rate. It determines how many panels can be chained together on a single output port.
When the limit is reached, the data path automatically starts a new string. You can see the string boundaries in the LED Mapping view and the Panel Map test pattern.
Surface Linking
Each screen can be linked to a surface instance to display video content:
- Select a surface from the dropdown
- Choose which video source the surface instance is on
- The screen's panels will render the surface content in real-time
Linking a screen to a surface also enables the Panel Map test pattern to show accurate wiring data overlaid on the content.
