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Surfaces View

The Surfaces view displays and manages video content layers that get mapped onto your LED screens. This is where you control what appears on your LED walls.

What is a Surface?

A surface is a content layer with a defined resolution. Surfaces can display:

  • Test patterns — Built-in diagnostic and calibration patterns
  • Video files — Uploaded video content
  • Image files — Static image content
  • No source — A blank surface

Surface Panel (Sidebar)

The Surfaces sidebar panel lets you manage all surfaces:

Creating Surfaces

Click + to add a new surface. Set its name and pixel dimensions.

Source Type

Choose from four source types:

SourceDescription
No SourceBlank surface
Video FileUpload a video file for playback
Image FileUpload a static image
Test PatternSelect from built-in test patterns

Video Controls

For video sources, you get playback controls:

  • Play/Pause
  • Loop toggle
  • Volume control

Scale Mode

When the source content doesn't match the surface resolution:

ModeBehavior
FitScale to fit with letterboxing
FillScale to fill, cropping excess
StretchStretch to fill (may distort)
1:1Display at native resolution

Logo Overlay

Add a logo image overlay to any surface:

  • Upload a logo image
  • Set position (center, corners)
  • Adjust scale

Surface Instances

A surface instance is a placement of a surface onto a specific output. One surface can have multiple instances on different outputs.

Creating Instances

Add an instance to place a surface on an output at a specific position and size. Set:

  • Output — Which video output to place it on
  • Position — X/Y coordinates within the output
  • Size — Width and height in pixels

Positioning

In the Surfaces view workspace, you can:

  • Drag instances to reposition them
  • Resize by dragging edges or corners
  • Nudge with arrow keys (1px, or 10px with Shift)
  • Auto-pack to arrange instances automatically

Linking to Screens

Surface instances can be linked to screens. When linked:

  • The screen's panels render the surface content
  • The Panel Map test pattern uses real panel data from the linked screen
  • Changes to screen wiring are reflected in the test pattern visualization

Output Selection

Use the output dropdown at the top of the Surfaces view to switch between outputs. Each output shows its own set of surface instances.

Visibility

Toggle surface instance visibility with the eye icon. Hidden instances remain configured but aren't rendered, useful for comparing different content arrangements.

LED.FYI Documentation